/* Copyright (c) 2006 by M Aamir Maniar 
 * 
 * Permission is hereby granted, free of charge, to any person obtaining 
 * a copy of this software and associated documentation files (the 
 * "Software"), to deal in the Software without restriction, including 
 * without limitation the rights to use, copy, modify, merge, publish, 
 * distribute, sublicense, and/or sell copies of the Software, and to 
 * permit persons to whom the Software is furnished to do so, subject to 
 * the following conditions:
 * 
 * The above copyright notice and this permission notice shall be 
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 * 
 * */

namespace Generic.Utils
{
	using System;

	[
	AttributeUsage(AttributeTargets.All)
	]
	public class ToDoAttribute : Attribute
	{
		public ToDoAttribute(string message) 
			: this(message, DateTime.Now, ToDoPriority.Normal)
		{
		}

		public ToDoAttribute(string message, DateTime dateTime) 
			: this(message, dateTime, ToDoPriority.Normal)
		{
		}

		public ToDoAttribute(string message, DateTime dateTime, ToDoPriority priority)
		{
			_message = message;
			_dateTime = dateTime;
			_priority = priority;
		}


		private ToDoPriority _priority;
		public ToDoPriority Priority
		{
			get { return _priority; }
			set { _priority = value; }
		}


		private DateTime _dateTime;
		public DateTime DateTime
		{
			get { return _dateTime; }
			set { _dateTime = value; }
		}


		private string _message;
		public string Message
		{
			get { return _message; }
			set { _message = value; }
		}
	}

	public enum ToDoPriority
	{
		Low,
		Normal,
		High
	}
}
